BIOS_CHECK_V.2.4MEM_OK
CURRENT_TASK:> INITIALIZING_KERNEL...
0%0x004F2: MEMORY INTEGRITY ... OK
0x004F3: GPU ACCELERATION ... ENABLED
0x004F4: WAITING FOR I/O STREAM ...
0x004F5: RENDER ENGINE ... MOUNTED
0x004F6: SYSTEM READY

SYSTEM_ONLINE
GABRIELE
LA PIANA
FRONT END GAME DEV :: UI SPECIALIST
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BIO_MECH
CORE
Injecting game engine physics into DOM structures. The web is no longer static. It is a living simulation.
01
SYSTEM_CORE
JavaScript (ES6+)
TypeScript
React
Next.js 14
HTML5 / CSS3
02
VISUAL_ENGINE
Three.js / R3F
WebGL
GLSL Shaders
Tailwind CSS
GSAP / Framer
03
SIMULATION
Unity (C#)
Unreal Engine 5
Blender
Physics Engines
State Machines
04
HARDWARE_I/O
Git / GitHub
Figma
Vercel
VS Code
Performance Profiling
SYSTEM_LOGS
// HISTORY_TRACKING_ENABLED
2022 - PRESENT
GAME DEVELOPER
FREELANCE / INDIE
Developing prototypes in Unity & Unreal. Focusing on gameplay mechanics and shader programming.
UnityC#HLSL
2020 - 2022
FRONT END DEV
TECH AGENCY
Building high-performance web interfaces using React. Integrating 3D elements via Three.js.
ReactTypeScriptWebGL
2019 - 2020
JUNIOR DEV
STARTUP LAB
UI implementation and asset optimization for mobile applications.
JavaScriptSass